Super Massive Crate Dash is a game currently in development by:
- Paul Lombard – Art and special effects
- Ivo Sissolak – Sound design and music
- Sunrise Wang – Programming
- Joshua Ramsbottom – Programming
- Ryan Mazzolini (Me!) – Programming
The game originally started as an entry to the 2015 Global Game Jam: http://globalgamejam.org/2015/games/super-massive-crate-dash
Blurb:
Super Massive Crate Dash is a massive multi-player local single button infinite runner game. In SMCD, people can join on the fly by pressing a button (any keyboard button). Players are tasked to avoid obstacles, pick up power-ups, and avoid falling behind the camera. Dead players can still play by playing as crate obstacles, which can impede existing players.
Here are some links:
Windows – https://dl.dropboxusercontent.com/u/29499659/SuperMassiveCrateDash – Windows.zip Web – https://dl.dropboxusercontent.com/u/29499659/SuperMassiveCrateDash – Web/SuperMassiveCrateDash – Web.html
Linux – https://dl.dropboxusercontent.com/u/29499659/SuperMassiveCrateDash – Linux.zip
Mac – https://dl.dropboxusercontent.com/u/29499659/SuperMassiveCrateDash – Mac.zip
* links struck out are older builds, I will update when new builds are uploaded
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