Ryan Mazzolini

Ryan Mazzolini's portfolio and blog

Ryan Mazzolini's portfolio and blog

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  • Super Massive Crate Dash

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  • Games (9)
    • 48 Hour Game Jam Entries (6)
    • FreeLives (1)
    • Student Games (1)
  • Programming (1)
  • Research (1)
    • Masters (1)
  • Sound Design (7)
    • Game Sound (7)
    • Music (7)

Recent Posts

  • BlirdWatching November 1, 2017
  • Pizza Party March 1, 2017
  • Experiences with OpenVDB March 11, 2015

Recent Comments

  • ryan on About me
  • tiaan on About me
  • Candy on Super Massive Crate Dash – Amaze Berlin

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Month: August 2014

[Ludum Dare #30] Star-crossed lovers

By ryan in 48 Hour Game Jam Entries, Games August 26, 2014 0 Comment

This is our entry into the Ludum dare #30 Jam I teamed up with Ben Rausch and Jason Sutherland to make an intergalactic planetary dating game! Yes… it is as ridiculous as it sounds.
Play it here:
Web

TRAVELING SEQUENCE REF

[City Hall Jam] GrowTeam!

By ryan in 48 Hour Game Jam Entries, Games August 18, 2014 0 Comment

For this jam we had to make a game where each persons play-through would affect the playthrough of the next player. The idea I came up with was a turn based game similar to star seed pilgrim. The first player would place down seed blocks, while another would “grow” the seed block. I teamed up with Ben Rausch, on pixels, and Ivo Sissolak, on sound/music.

Play it here:
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Linux
Mac
Web

MakeGamesSA Sound Challenge #6

By ryan in Game Sound, Music, Sound Design August 11, 2014 0 Comment

For this challenge we replaced audio to the game Unseen by clockworkacorn http://clockworkacorn.com/games/. All we needed to do is download the game and replace the existing audio files. My entry will be posted soon! I didn’t manage to enter 🙁

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  • April 2013 (1)
  • January 2012 (2)
  • December 2011 (1)

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